I read the article “Facilitating Student-Created Math Walks” written by Min Wang, Candace Walkington, and Koshi Dhimgra and published in the September 2021 issue of Mathematics Teacher: Learning and Teaching PK-12. Before reading this article I had never heard of the concept of a math walk. A math walk allows students to get outside the classroom and find math in everyday life. After reading this, I realized that I have done something similar to a math walk in my high school geometry class when we were given a list of geometric shapes and angles and we has to walk around the school and take pictures of them. The article explains the five steps teachers can follow to design each stop in a math walk. The first step is to observe the space, then pose questions to the students to get them thinking and allow them to ask questions, then connect those questions to STE(A)M fields to help the students connect it to outside mathematics. After all the stops are planned out, the teacher can put all the stops together and format the makes sense and finally do a final read-through of your math walk to make sure you have a wide variety of questions. I plan on doing a math walk in my future special education classroom to show students how math connects to everyday life and why it is important to learn these mathematical concepts and skills. I could do a math walk with my future students of any age. If I teach elementary-aged students, I would love to do a math walk around the school playground to show them math is even involved in playing. If I teach high school-aged students, I would do a math walk that involves different jobs they could have in the future and to show them that all jobs require some math knowledge.
https://www.nctm.org/Classroom-Resources/Illuminations/Interactives/Grouping-and-Grazing/ For my first Math Applet Review, I chose the Illuminations (NCTM) website and quickly realized there are way too many activities to review in one blog post so I will be specifically focusing on the game called Grouping and Grazing. This game is designed for PreK through 2nd grade and works best on tablets and laptops. The student’s objective of the game is to help the alien spaceship move cows into corrals by counting, adding, or subtracting. This activity helps children learn grouping, tally marks, and place value. As they master counting, they can move on to adding and subtracting two-digit numbers. One thing I really like about this game is it can be used for students who are working on counting by 5s and 10s and then can be differentiated for students working on addition, then subtraction with a simple click of a drop-down menu. I want to teach special education and I will have a ...
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